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Timeshift is the next game i'm going to buy :hyperguy:
I think Timeshift was supposed to come out last year, but they delayed it because they felt it needed a lot of improvement. Good thing too, because now it's looking pretty sweet.
Originally Posted by drunk tweak
Sierra could make this a heavy two for two, considering the hit that FEAR was.
This still doesn't make up for the fact that they pooped out something like 37 of those freaking 'King's Quest' games. I don't care about talking to the ants so I can get the pie with the silver key inside to take to the king. King can get his own freaking pie
Stand or fall, but choose.
Anyone know the name of the song?
Pain have you seen the Stranglehold trailers?
That game is bad ass, there's a demo coming to marketplace anyday now
It looks like it'll play like max pain. Its a filler game, not a big game to get excited about. I probably won't buy it. Heavenly Sword demo is out in a few days.
wow this game generation is so real DAMM
have you guys heard about the CRYengine II? the game is called crysis, pain, can you put a trailer? that game will KICK ass
2008 will be different,
IT WILL BE BETTER, I PROMISE.
Clive Barkers Jericho
A spectacular, creative, and unflinching realisation of a Clive Barker nightmare for next-gen console platforms and PC, Clive Barker’s Jericho is a new supernatural horror concept with story by the master mythmaker, novelist and filmmaker Clive Barker.
Jericho deals with the mysterious reappearance of a lost city in a remote desert. When a form of evil that goes right back to the dawn of days resurfaces from there, a Special Forces squad, trained in both conventional warfare and the arcane arts, is sent in. Their mission: Hunt down and destroy the evil that lurks at the heart of the city before it destroys humanity.
Clive Barker’s Jericho is designed as an action horror title that will up the stakes in visuals and phantasmagorical special effects. Mingling the darkest elements of Barker’s horror fiction and films with an ambitious, age-spanning story, aimed at mature gamers, fans of Clive Barker and horror fiction enthusiasts.
Lots of videos here: http://media.pc.ign.com/media/694/694190/vids_1.html
Better quality on the second page of them because the first ones were recorded off-screen.
more info on GTA4.....HOLY SHIT at the things you can do in this game.. wow.
highlights from the article.
Demo is running on Xbox 360.
PS3 version is a couple of weeks behind.
Framerate is good and improved since the last trailer.
It looks awesome.
In game music will span many genres and decades.
All NPC's are animated differently (fat cop is given as an example).
Each street is individually named, complete with street signs.
The is an internet cafe named "TW@"
You can hail a cab by whistling.
One time when they hailed a cab, a pedestrian was hit by the cab and the animation looked totally rhombus.
You can either sit and relax in the cab for the whole journey, skip the trip, or pay the driver double to go twice as fast.
You can see and talk to the driver.
While riding in a cab, the camera view change every five seconds which shows off lots of detail inside the cab, the tyres, things passing by outside etc.
People in cars move due to momentum of braking and accelerating.
Player can change music track while in a cab.
Traffic noise sounds very realistic and responsive to volume of traffic, types of verhicles going past, even when inside a building.
Mirrors on vehicles actually reflect.
No loading between interior and exterior areas.
In the internet cafe you can use the internet for $1 per session. It is still being worked on, but it will include lots of fun and usefull stuff.
The cell phone works as a calender, organiser, messaging device and a camera, just like a real phone.
Characters can convey emotion with movements and facial expressions.
When driving, the camera is positioned slightly to the driver's side of the car. There are also other camera angles to choose from.
Draw distance is very good.
There is a GPS system in the car that can be used to drive to unknown locations.
"Texture and detail in the city is unquestionably the highest quality we've seen in any next-gen game in a realistic setting, bar none."
Bus stops, people on cell phones, real pedestrian conversations, roadworks and workers, functioning hot dog stands, flower boxes, individually modelled trash in bins etc etc.
Wanted level evasion is based on line of site and search radius. The cops have your description and last known position, and if they identify you within their search radius as shown on the map, they will continue to chase you.
You can buy new clothes. A $1000 suit and $200 shoes are given as examples. These are required for an interview so as not to raise suspicion.
In the interview mission, you must kill a videogame hating lawyer
You can take cover behind anything.
Lots of destructable environments, even down to 'walk/don't walk' signs on trafic lights.
They only saw about 1/16th of the whole map in this preview.
^^^It sounds like they're really doing their homework on this one. I'm not really a fan of the genre, but it's always good to see such care and effort being put into a game.
madden comes out today
anyone play it?
i got it for 360, someone come challenge me online
So IGN gave Bioshock a 9.7 and Heavenly Sword a 7.0.
I personally never thought HS looked that interesting anyway, but I didn't want to say anything or I'd have Pain yelling at me.
I also got to experience the Bioshock demo. Very, very impressive. Spike/Pain/others, with 360, you have it yet?
I got it for Xbox 360 and can't let it go. :D
Get Ripped, Get Laid.